A meta-analytic review of literature that examines the physiological and psychological effects of violent video games. Concludes that violent video games increase aggressive behavior in children and young adults. Specifically, violent video games increase physiological arousal and aggressive cognitions, while leading to decreases in prosocial behavior.
One-hour tv special that was originally aired on the G4 network. The program discusses the history of violence in video games ranging from "Death Race" (1976) to "Grand Theft Auto: San Andreas" (2005). The special examines both sides of the controversy regarding the effects of these games.

Discussion of the violence in the video game, "Grand Theft Auto"

Professes that contrary to what the media may like you to believe, there is no substantial link between violent video games anf and real-life violence or crime. Also explains that further research is needed to support any conclusion

