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Horror film : creating and marketing fear / edited by Steffen Hantke. [1578066921 (alk. paper) ] Jackson : University Press of Mississippi, c2004.
Call#: Van Pelt Library PN1995.9.H6 H674 2004

This edited collection of essays has the overarching goal of exploring the horror film genre by paying attention to the technical and industrial aspects of film that distinguish horror films from horror in other media (such as literature or comic books). The two general questions that the essays-to one degree or another-address are: what role does technology play in the production of horror films, and what role does technology play in the distribution, exhibition, and reception of horror films? ("technology" defined broadly to include production equipment, industrial mechanisms, ideological mechanisms, etc.). The first section of the book consists of essays that explore various technologies and formal innovations employed in the production of horror films. The second section of the book deals with issues surrounding horror films in the marketplace (advertising, distribution, and reception). Finally, the third section examines discursive and ideological aspects of the horror genre from censorship to fan discourse.

Philip Simpson's chapter entitled "The Horror 'Event' Movie: The Mummy, Hannibal, and Signs" explores horror films as they are positioned as Hollywood blockbusters. These marketing and promotion of these films often downplay or outright deny the film's association with the horror genre (still often seen as a marginal or low brow genre). Simpson argues that these horror 'event' movies reach a larger mainstream audience by using star actors and high profile directors, high production values, and genre mixing. Simpson distinguishes between major studio horror films and "second tier" cult audience films. While it is true that many of the films that Simpson discusses are marketed as something other than horror (either as thrillers, adventure films, or even supernatural thrillers), it is not clear where the division between A-list productions and "second tier" films lies. He cites the $100 million dollar domestic theatrical gross mark as certifying a blockbuster, but fails to cite many of the low budget, independent, or "second tier" horror films that crossed that barrier such as The Blair Witch Project (1999), The Ring (2002), and The Grudge (2004).

In this project I plan to explore the advertising, promotional, and publicity strategies used by studios and distributors to market horror films. I am particularly interested in the marketing strategies employed to market horror in the digital age and will look for both continuities and discontinuities in horror advertising practices across film history. The marketing of horror is, of course, intricately related to other industrial issues such as technology and economic needs, as well as issues related to genre conventions and aesthetics.

 Variety.com - MPAA tries to remove NC-17 stigma: Glickman takes a hard look at ratings

Sat., Mar. 10, 2007

By PAMELA MCCLINTOCK

This  Variety article discusses MPAA chairman-CEO Dan Glickman ongoing attempts to fine-tune the movie-ratings system. The issue is that many theaters and video stores will not carry NC-17 rated films (or the original rating "X" which fell into disuse after pornography began using "XXX"), but at the same time parents and other groups believe that the R category has become too vague with many films (especially horror) falling into what is unofficially called a "hard-R" category. The article states that studios are weary of altering the ratings as they "consider the R rating restrictive enough, with its marketing limitations (e.g., no TV ads before 9 p.m.) and a proviso that kids aren't allowed in without an adult." Studios--and presumably theaters--make the majority of their profit (over 50%) from PG-13 rated films. This is why many horror, sci-fi, and action films strive for the PG-13 rating in order to maximize theater audience and profits. The criteria of the rating system have major implications on the types of films that get made, their content, their distribution and their reception. This is particularly true of genres which tend to contain graphic depictions of sex and/or violence.

It has always been in Hollywood's best interest to self-regulate. As the article points out "the ultimate fear is that watchdog groups and Washington lawmakers could try to exert political pressure on the industry -- precisely the reason Valenti started the system in the 1960s."

 Variety.com - Fox Atomic brings new twists: Genre Label Adds to Conventional Tactics.

Tue., Feb. 20, 2007

 by Steven Zeitchick

The article discusses the creation of Fox Atomic--a division of Fox Film Entertainment dedicated to genre films and youth markets. However, Fox Atomic doesn't want to just create and market movies, rather "it wants to create entire worlds around those movies." The Fox Atomic website enlists current trends in digital culture to reach out to young, tech savy audiences. The studio has a presence in Second Life called "Fox Atomic Island, a virtual movie studio where citizens can pick up and play with avatars from all its leading pics." It also holds mashup and machinima contests, includes movie related video games on its website, as well as user forums and information on forthcoming releases. In addition, Fox Atomic has created a comics division that will release comics based on movie properties that are not adaptations of the films, but rather engage in "cross-media" storytelling. Current and upcoming film releases include The Hills Have Eyes 2, 28 Weeks Later, and Touristas.

Although other film studios and distributors have a web presence and engage with digital culture, few have ventured quite as far as Fox Atomic. The article remains skeptical as to the success of this strategy as it is still unproven in its ability to generate ticket sales, but this sort of "web 2.0" interactivity and media convergence may be something that film studios can ill afford to ignore.

 

Heffernan, Kevin. . Ghouls, gimmicks, and gold : horror films and the American movie business, 1953-1968 / Kevin Heffernan. [0822332027 (alk. paper) ] Durham : Duke University Press, 2004.
Call#: Van Pelt Library PN1995.9.H6 H45 2004

Heffernan’s book seeks to investigate the economic and industrial aspects of the horror film genre that many scholarly accounts (which typically focus on cultural and/or aesthetic issues) fail to adequately consider. The book focuses on the postwar period (1953-1968); a period comprised of drastic changes in the film industry (i.e., Paramount decree, TV, technological innovation), and charts some of the functions or positions that horror genre pictures filled during this time period. He argues that this period—which is book-ended by 3D technology and the adoption of the MPAA rating system—saw a major cultural and economic shift in the production and reception of horror movies. This was partially due to the Supreme Court’s Paramount decision in 1948 which required the break-up of Hollywood’s vertically integrated system of production, distribution, and exhibition. As Hollywood studios began producing fewer films, independent distributors and exhibitors needed more product to fill out their schedules including B-pictures for the bottom half of popular double-feature bills. Heffernan argues that “low” genres like horror and sci-fi played an important part in the testing and development of new technologies and methods of production, distribution, and advertising to accommodate various changes including suburbanization, the growth of television, new youth markets, and the new economic and business structures of the film industry. Although written as a “corrective” to scholarship which focuses solely on culture and aesthetics, Heffernan avoids “economic determinism” by deftly intertwining the exploration of various aesthetic and formal changes of the horror genre during this period including greater psychological realism and, of course, graphic gore.

Using Philadelphia as his test market, Heffernan chronologically traces the distribution and exhibition patterns of various horror films across both theatrical and television venues. He begins with the early 1950s cycle of 3D horror films arguing that the narrative and stylistic norms of the horror genre could best negotiate the conflicting demands of “attraction” (the gimmick shots) and narrative integration of the classical Hollywood model, and also detailing the challenges faced by small theater owners to equip theaters to show 3D. Heffernan continues through the 50s and 60s exploring the impact of Hammer’s color saturated and bloody Gothic updates of the classic Universal monsters, how shortages in production from majors caused independent distributors and exhibitors to get into the production business, how the rise in art theaters utilized both exploitation/genre films and art cinema (i.e., “paracinema”), and the rise of “adult” horror in the late 60s. Overall, Heffernan’s book is well-researched, clearly written, and provides a wealth of knowledge for film scholars interested in the economic side of the industry—especially those interested in genre film. The only quibble is with the brief conclusion “The Horror Film in the New Hollywood.” It feels not only tacked on, but somewhat dismissive of the horror film post-1968. He also makes some broad—and I believe incorrect—claims such as that in the 1980s horror film spectacle overwhelms narrative. This comment flies in the face of the convincing arguments he lays out in discussing the intricate relation between technology and genre film of the 50s and 60s (such as horror’s ability to navigate 3D and narrative).

Explains the idea behind "high concept", which describes today's movie marketing method of creating on simple image for each film. Shows how every aspect of marketing from music to distribution to trailers is bundled into this model.