This journal article deals mainly with the series of films entitled Shakespeare: The Animated Tales, and aims to address the cliche that when portions of the plays are removed in order to make the films, the works are simplified or "dumbed down" to the point where the quality is almost completely sacrificed. It suggests that a better way to analyze the films is to examine them as films, and not as literature, and therefore acknowledge the omissions but still treat the work as a whole. In addition, this reading sees these cuts as necessary to enhance the cinematographic needs of the medium, and the choice of animation brings these valuable and culturally significant stories to a new generation.
The article goes on to cite Walter Benjamin and Sergei Eisenstein's early writings that see animation as significant and important, and claim that it serves as the experimentation necessary for the progress of cinema as a whole. A primary example of Disney's experimentation with anti-realism, according to the article, is the "Silly Symphonies" series of short animated films. The author sees experimentation in various aspects of the film, including "self-reflexivity, technical innovativeness, violation of natural spatial-temporal rules, and violence," and cites other writings which claim that part of the influence of the films lay in their ambiguous target audiences. The films were "not just children's stuff, and certainly not sugar-sweet. Whether they were for adults or children was indeterminate." It was the animated feature Snow White and the Seven Dwarfs that ended this era of experimentation for Disney, and proved that cartoons could be respectable, even "antiseptic." While Warner Brothers continued to be edgy, Disney was now mainstream and accepted by the Production Code.
This article helps me prove the foundation of my thesis, that the Silly Symphonies began as experimental works that allowed Disney and its animators to try new technologies and new forms. It also helps me show that this experimentation led directly to the development of elements, like narrative, character differentiation, and others, whose perfection made the production of an animated feature-length film possible.
tagged animation cartoon disney experimentation film short silly_symphonies teens warner_brothers by goldmanr ...on 02-DEC-08
The author discusses and forms theories as to the rules of fairy tale adaptation at Disney, especially related to the role of the child and the view of adolescents or adults, in a few of the Sillies including Babes In The Woods. He discusses Three Little Pigs specifically, but more as a contradiction to many of these trends. The pigs are pre-pubescent children, and while they are old enough to be without parental figures and have pin-ups, they still sing with high voices and dress like toddlers (except, of course, Practical Pig, who has photos of his parents and wears pants). Therefore the short takes place in the “self-contained infant world of play,” a fact echoed by the presence of the lean, hairy, evil wolf.
This article would be useful for my paper as evidence of the direct trend of the Silly Symphonies from experimental, even “anarchy” in animation, to standardization in the portrayal of fairy tales. But it also codifies the aspects of the adaptation process which are distinctly Disney and American, and shows how these aspects fall into the categories of characterization especially. Sound and color are also mentioned as methods for advancing animation and increasing the potency of the stories told in these short films.
tagged animation children color disney experimentation moral psychological short silly_symphonies sound by goldmanr ...on 30-NOV-08



