Article about how gang movies influence gang behavior.
belongs to Movies_and_Behavior_FILM_211 project
tagged behavior gang movies
by jzatz
...on 22-NOV-05
Breaks the connection between movies and reality into different works and makes points about each one of them. These worlds include: Staged, Storied, Scene, Social, Lived, Personal, and Film. Addresses issues such as authenticity and perception and expression.
belongs to Movies_and_Behavior_FILM_211 project
tagged behavior movies perception society
by jzatz
...on 22-NOV-05
San Antonio Express editorial calling for parents to monitor which movies their kids watch. Claims that violent movies, music, and video games lead to higher rates of aggressive behavior among children.
belongs to Movies_and_Behavior_FILM_211 project
tagged aggressive movies violence child behavior
by jzatz
...on 22-NOV-05
Article about a British survey that says violence on TV, movies, and video games has a major short-term effect on young children, boosting the risk of aggressive behavior or fear. Also points out that there are other factors to take into consideration, such as violence in the home and the age of the child.
belongs to Movies_and_Behavior_FILM_211 project
tagged aggressive behavior child movies violence
by jzatz
...on 22-NOV-05
New York Times article that discusses the influence movies have over people's behavior. Says that people have debated this link between entertainment and reality for a long time. Mentions not only influence over fads and fashions, but real social movements, as well.
belongs to Movies_and_Behavior_FILM_211 project
tagged attitudes behavior movies
by jzatz
...on 22-NOV-05
Article covering media mogul's comments expressing concern over violence in movies. In particular, links this violence to bully behavior among children. Says the reason for this is the lack of consequences shown in violent movies.
Article in the TELEGRAM & GAZETTE (Massachusetts) magazine discussing the consequences of watching aggressive movies. The article takes the position that doing so leads to unsafe behavior, primarily because scenes in movies are unrealistic. Examples used are James Bond films and the movie 'Basic Instinct."
belongs to Movies_and_Behavior_FILM_211 project
tagged basic_instinct behavior fantasy james_bond movies reality
by jzatz
...on 22-NOV-05
Google search results for 'movies and behavior".
belongs to Movies_and_Behavior_FILM_211 project
tagged behavior google movies
by jzatz
...on 20-NOV-05


