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 John Andrew Berton, Jr., writes in this article about the application of older film theories to digital cinema. He argues that theories created when cinema first appeared (in the late 1800s-early 1900s) hold some relevance to the technologies currently emerging. The sense of novelty and the display of technicality over creativity can be found in the emergence of both traditional cinema and digital cinema; because the two technologies have found such common ground here, the same theories about the transparency of the technical achievement of the images can be applied to both eras of cinema. The theories he utilizes focus on moving both “new” technologies’ emphases away from technical achievement and towards a more artistic approach and appreciation. Concepts by Melies, Kuleshov, and a few others – which came about a few years after cinema and first arrived, and once its novelty began to wear off – pointed to the need to add artistry and direction to this new technology. Berton wants to apply these concepts to digital cinema, with the reasoning that “history repeats itself”: the emergence of new technologies (at least media ones) tend to follow this similar pattern of awe with the technical nature of the creation that lasts until prodded to turn towards a more content-driven approach.

    Berton’s ideas here hold a lot of relevance to my paper because he somewhat suggests that old media and new media perhaps faced similar beginnings. Since we’re more or less now still in the beginning of the new media phase, we’ve been able to experience firsthand if Berton is correct. I think that there was a time when digital media was so new and cool, that anything it created was met with awe and glee. This has worn off now, but I believe this has transferred to a certain extent to new media technologies like the iPod and the cell phone. Pretty much anything you put on an iPod (at least to the younger generation) is cool not because of what you’re watching, but because you’re using the technology. We’re still starting to figure out what movies and clips work best on a 2” portable screen; it’s likely we won’t discover a good answer for awhile. In the meantime, we’re in the pre-theory phase. Melies and Kuleshov don’t yet apply to the iPod (but do, perhaps arguably, to the computer, which is an interesting separation). Thus, Berton’s overall concept can be applied to my paper in a unique and unexpected way.