This article has to do with video games that are based on movies and the profitability of these games. In particular, many video game companies are looking to acquire licenses for older, successful movies. The reason behind this is that the companies, like Electronic Arts and Buena Vista Games, see a huge potential market in selling video games based on popular films because they can market the games to the people who loved the movie.
However, as P.J. McNealy, video game analyst at American Technology Research, states, it is sometimes a difficult decision whether or not to make a game based on a new Hollywood movie or an established “Hollywood intellectual property” with a built-in audience. Games such as “Bruce Lee: Quest of the Dragon” had minimal success because the audience that appreciated the movie did not necessarily want to play the game.
The movie Jaws is a good example of an older movie that had huge success, thus Majesco decided to produce a game based on the film. Additionally, the release date was timed with the release of the 30th anniversary edition of Jaws. By combining these two products, the company hoped to see interest in one market lead to interest in the other (i.e. video games and DVD).
The Vice President of Majesco stated in the article that “By adding the Jaws license, one of the best-known movies of all time, we instantly gave our game a better chance to reach the mass-market gamer, while allowing us to delve more into character and story.” Players will be able to control the man-eating shark as well as experience a different story line based on the blockbuster hit. The video game market adds another reason to the lengthy list of why Jaws and other popular action movies are able to have such lasting impacts on audiences because the games offer more action and information to the fans of the original films.